Mounes is still an employee of the company. Lisenberg’s comments followed a tip sent to Gamasutra from Facundo Mounes, a MetroGames designer who said that as of today, over half of its 80 employees were no longer with the studio, following a December 19 staff meeting. “…Our games remain online, and our operations will continue as usual.”Īccording to AppData, Coco Girl has 530,000 daily active users, up over 10,000 in the last seven days, and has 3 million monthly active users. “We are facing serious financial problems, and have had to make several layoffs this week,” COO Julian Lisenberg told Gamasutra. And a lack of capital following a $5 million funding injection from Disney-owned Playdom is alarming, as well. The move towards layoffs is surprising, as Coco Girl has seen an upward trend in monthly active users. Despite the game being a consistently strong performer on Facebook’s fastest-growing charts, and despite receiving a substantial amount of funding, the company recently issued a round of layoffs, Gamasutra can confirm. Take MetroGames, the Argentina-based developer behind the Facebook game Coco Girl. The emerging social and mobile gaming sectors have a good amount of success stories, but they aren’t immune to the kinds of problems that often affect the larger games industry. Dan setelah membaca berita ini, jadi merasa takut coco girl akan di hapus. Esains2 – Saya sebagai pencinta salah satu permainan Metrogames ini merasa kecewa dengan kinerja Coco girl yah sudah lama tidak update.
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